![]() ![]() Slang: New and recommended shader format, when available. Wide range of platforms including phones and tablets. Might not be available if RetroArch is built without Cg runtime support. I didnt do any scummvm.ini tweaks, or anything of that sort beforehand either. RetroArch supports 3 of these languages: CG: Old, deprecated format. I'm using gl as the video driver - maybe thats important as well (but also - its the default). You've got the exact version I use - cant think of anything else. So I dont know if that was necessary for it to actually run upon only hitting run. But that is after starting/propagating it for the first time with a. In my case this brings up the scummvm menu. Just tested hitting "run" while the scummvm core is loaded and no game is specified. If that doesnt help - file corruption on exfat is my next guess. If not: and test them on a PC build first. Games are confirmed loading in other versions of retroarch? There are quite a few files in this folder, but usually they have the same "game id" within them - only a slightly different title (title is what shows up in the retroarch level menues) - so finding "a correct one" shoulndt be too hard. Try downloading those files from here (using rightclick on the raw option, or via zip export if you are not familiar with git): scummvm files might have to have linux (unix) file endings. scummvm file autopropagated (in said menu) and loaded the game. Thats for everyone who might read this and think: "Amazing idea!" right away. Navigate to the folder containing the ScummVM game directories. If that doesnt work, use yesterdays daily build from here: ĭont run daily builds if you are still heavily reliant on "support requests" - having everyone around using a different version of retroarch just complicates things. RetroArch supports automated scanning/playlist generation for ScummVM content: From RetroArch's main menu screen, navigate to the 'Import content' tab. If you want to change the games settings (away from default) read the ScummVM thread in this forum around the current date - because for that you also need a slight workaround. Loading that file (while the core is loaded), should load up the game. ![]() You can read up on how to "create" (doesnt take much) a. So - first load the core, then use load content to navigate to a game folder, which has to hold a gamename.scummvm file - you've placed there before. Use gamename.scummvm files in the same directory as the game you want to play as the "target" for the load content dialog. ![]()
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